Rigging Artist - Lead (Maya)
Tangent Animation, Canada

Experience
1 Year
Salary
0 - 0
Job Type
Job Shift
Job Category
Traveling
No
Career Level
Telecommute
No
Qualification
As mentioned in job details
Total Vacancies
1 Job
Posted on
Apr 6, 2021
Last Date
May 6, 2021
Location(s)

Job Description

We are looking for a talented Lead Rigging Artist to join the team on an exciting new Feature Animated Film!

Responsibilities:

  • Using in-house tools and pipeline, create/design complex characters, creatures, vehicles and props in Maya
  • Examines and trouble shoots animation controls in a timely manner.
  • Takes direction and elicits feedback from leadership team and accelerates issues as needed
  • Support/build tools, plugins, rig-modules and workflow for the Rigging department.
  • Collaborate with Modelling Artists to develop a model that meets the cfx technical and rigging requirements.
  • Ensure that the rigs will permit the characters to have the aesthetics and the complete range of motion necessary for the project by contributing to the character design process.
  • Excellent knowledge of body and facial deformations.
  • Comprehension of hair, cloth, and rigid body simulations.
  • Offer technical assistance for the animation team.
  • Encourages, provides mentorship and support to the team to continually aim for excellence
  • Partner with CG Supervisor to focus on tasks and notify key individuals of improvement, changes, or any other important issues.
  • Builds life-like skeletal rigs for a number of humanoids and intricate creatures
  • Creates tools with the Maya API and MEL scripts to enable animators to create realistic animation
  • Collaborate with Senior TD’s in the studio to create and incorporate tools into a vigorous pipeline

Requirements

  • Using in-house tools and pipeline, create/design complex characters, creatures, vehicles and props in Maya
  • Examines and trouble shoots animation controls in a timely manner.
  • Takes direction and elicits feedback from leadership team and accelerates issues as needed
  • Support/build tools, plugins, rig-modules and workflow for the Rigging department.
  • Collaborate with Modelling Artists to develop a model that meets the cfx technical and rigging requirements.
  • Ensure that the rigs will permit the characters to have the aesthetics and the complete range of motion necessary for the project by contributing to the character design process.
  • Excellent knowledge of body and facial deformations.
  • Comprehension of hair, cloth, and rigid body simulations.
  • Offer technical assistance for the animation team.
  • Encourages, provides mentorship and support to the team to continually aim for excellence
  • Partner with CG Supervisor to focus on tasks and notify key individuals of improvement, changes, or any other important issues.
  • Builds life-like skeletal rigs for a number of humanoids and intricate creatures
  • Creates tools with the Maya API and MEL scripts to enable animators to create realistic animation
  • Collaborate with Senior TD’s in the studio to create and incorporate tools into a vigorous pipeline

Benefits

Tangent Animation is a high-end feature animation studio focused on delivering the best creative with the industries top talent. Our locations are Winnipeg, Toronto, and Vancouver.

Tangent Animation is an equal opportunity employer and welcomes applications from all suitably qualified persons regardless of their race, sex, disability, religion/belief, sexual orientation or age. We are committed to providing reasonable accommodation upon request for candidates taking part in the recruitment process.

We thank you for your interest, however, only those candidates selected for an interview will be contacted.

Job Specification

Job Rewards and Benefits

Tangent Animation

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